Radiant Media Player

Player modules



Documentation sections


How do player modules work?

Radiant Media Player UI includes interactive modules with various functionalities. Those modules are:

Those modules can be enabled through player settings or will automatically be shown when needed. Modules are located at the top of the player. When multiple modules are available they are tiled horizontally.

When interacted with, the quality, captions, audio, sharing, speed, related and chapters modules will open a mobile-first semi-transparent overlay allowing the viewer to easily select a rendition, audio track, playback rate, related item ...

All those modules have a specific .rmp-module CSS class. When the mouse is over a module a hint shall display - clearly identifying the role of the module. This hint will have a .rmp-hint CSS class. Labels for modules can be customised through our labelling system.


Adding custom player modules

In the event you want to add a custom module to the player we have prepared an easy way to do so. All that is required to add a custom module is a name for this module, a SVG icon and a JavaScript callback function to create interactivity for your custom module. Custom modules are passed to the player with the customModule setting. This setting expects to see an Array of Object, each Object defining a custom module. The customModule Array can hold multiple custom modules. Let us run through an example:

<script src="https://cdn.radiantmediatechs.com/rmp/4.10.5/js/rmp.min.js" 
  integrity="sha384-C/ULeCJDlenAbw9Hm+dhOlswTP+pmQHD+i4ihKhNzkzPz02MB5xJMUD1uUpT8kcY"
  crossorigin="anonymous"></script>
<div id="rmpPlayer"></div>
<script>
// Here we start by creating a player instance
var elementID = 'rmpPlayer';
var rmp = new RadiantMP(elementID);
// Your streaming source - HLS in this example
var bitrates = {
  hls: 'https://your-hls-url.m3u8'
};
// Then we define a custom module - in this case a 10s rewind module
var rewindCustomModule = {
  hint: 'Rewind 10s', // Then name of the module - will show as hint within player UI
  svg: 'https://www.radiantmediaplayer.com/images/replay-10.svg', // Then SVG icon for the module
  svgHover: 'https://www.radiantmediaplayer.com/images/replay-10-hover.svg', // An optional second icon that can be displayed when the module is hovered
  callback: function () { // Our callback function
    rmp.seekTo(rmp.getCurrentTime() - 10000);
  }
};
// customModule must be passed as an Array
var customModule = [rewindCustomModule];
// Your player settings
var settings = {
  licenseKey: 'your-license-key',
  bitrates: bitrates,
  width: 640,
  height: 360,
  // Passing custom module data
  customModule: customModule,
  poster: 'https://your-poster-url.jpg'
};
// Init player
rmp.init(settings);
</script>

At all player sizes the player accepts a maximum of 7 modules. If more modules are available the overflow modules will be hidden. You can change this through player CSS if needed.

If we wanted to pass two custom modules we would have something like:

// We define our first custom module - in this case a 10s rewind module
var rewindCustomModule = {
  hint: 'Rewind 10s',
  svg: 'https://www.radiantmediaplayer.com/images/replay-10.svg',
  svgHover: 'https://www.radiantmediaplayer.com/images/replay-10-hover.svg',
  callback: function () {
    rmp.seekTo(rmp.getCurrentTime() - 10000);
  }
};
// Then our second custom module - in this case a download video module
var downloadCustomModule = {
  hint: 'Download',
  svg: 'https://www.radiantmediaplayer.com/images/download.svg',
  svgHover: 'https://www.radiantmediaplayer.com/images/download-hover.svg',
  callback: function () {
    rmp.pause();
    window.open(
      'https://url-to-download-media-file.mp4',
      '_blank'
    );
  }
};
// customModule must be passed as an Array
var customModule = [rewindCustomModule, downloadCustomModule];
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