You can use our HTML5 player to build video-oriented native mobile apps for Android and iOS. The player can be used in the following environments:
Our player has been tested and optimised to work in the above environments to provide a video experience that can match apps built with native SDK - minus the cost and the headache of having to use native SDK.
Using Radiant Media Player to build native Android or iOS app is only available for PLATFORM edition customers.
Radiant Media Player can be used to build mobile applications for the following mobile OS:
With the announcement of Apple in december 2019, to remove support for UIWebView API by end 2020, we only support WKWebView API for iOS apps built with Cordova or Ionic. See this blog post to help you update to WKWebView API.
All player features available for the mobile web are generally available with Radiant Media Player for mobile apps. Below is a non-exhaustive list of features you can expect to be available when using Radiant Media Player in a mobile app:
|Feature||Android 5+||iOS 10+||iPadOS 13+|
|HTML5 video ads (1)|
|VOD & Live streaming|
|Low-latency live streaming|
|Autoplay with sound (3)|
|Mobile-first & responsive UI|
|Google Cast (5)|
We do support using video ads in an iOS, iPadOS or Android mobile app built with Ionic, Cordova or WebView. It should be noted that since the HTML5 Google IMA SDK is not officially supported in an iOS or Android WebView, the preferred solution
is to use our VAST parser rmp-vast. See this
section for more
information on limitations when using
the Google IMA HTML5 SDK in a mobile app. The VAST parser can be selected with player setting
adParser set to
Using Widevine DRM in an Android WebView requires the Widevine CDM to be available in that WebView. Older versions of Android System WebView may not come with that CDM so older Android devices (typically before Android 7) may not always be able to decode Widevine DRM encrypted content (an error message is shown to the viewer in that context).
With Radiant Media Player 5.7.6 we now support offline download and storage of media content for offline playback in a Cordova/Ionic mobile apps. This is supported for Android 5+ and iPadOS 13+.
Offline player starts are saved locally and push to our logging servers when an Internet connection becomes available.
Refer to our Working with Ionic Framework guide.
Refer to our Working with Apache Cordova guide.
A standalone web application is designed to look and behave in a way similar to a native application - for example, it is scaled to fit the entire screen of a device. You can tailor your web application for Safari on iOS or Chrome for Android even further, by making it appear like a native application when the user adds it to the "Home screen".
When embedded in a standalone web application the player adds the
rmp-standalone class to its container.
Apple has documentation on how to configure standalone web applications. Notably this is achieved by adding the following meta tag to your HTML page:
<meta name="apple-mobile-web-app-capable" content="yes">
For Chrome on Android Google has a guide for Installable Web Apps with the Web App Manifest. This approach follows the W3C Web App Manifest specification which is also available in Firefox.
The following settings should only be used in the context of a mobile app:
This setting allows to set a unique app name with Radiant Media Player. This app name will then be used as an unique identifier in our back-end reporting section. It can be read with API method
getAppName. Default: ''.
Refer to our documentation for PLATFORM Edition allowlisting and denylisting.
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